This image illustrates how the surroundings change at nighttime.
The below image shows what happens to the screen when Jason is near to blacking out. The screen gets blurrier until it is just darkness and Jason awakens in his bed.
We wanted the player to be able to know when it was going to get dark as to either investigate a certain area or hide. This watch has a sun that spins around in the day until night and the moon appears underneath.
The player can also get different objects out of Jasons utility belt. The player scrolls across the pockets to get what they need. He has a radio to talk to his partner, as well as a torch and whatever he picks up.
This is the players first person view when Jason is looking over evidence.
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